In fifteen shots, all but one running for 90 seconds, the audio-visual landscapes of a video game are examined as its day-night cycle mimics passing time, and the radiant AI of its characters creates the illusion of free will.
1986
2020
2006
2014
1957
1969
2013
1983
2001
1965
1970
2008
1977
2005
2015
1968
2004